Tech News on G4'Fable 3' Measures UpDec 13, 2010By Donna Whitney - G4 Canada |
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Upon playing 'Fable 3', I was not immediately impressed. In fact, I didn't like the game during my first day. A short time later, I was so glad to find out that it was only an introductory phase that I had to get through. I'm pleased to say, it did get better. Much better. The storyline unfolds seamlessly from the end of the last game. You are now a descendant of the Hero of Albion. The plot really makes you feel like you're the main character in a classic bit of English folklore as 'Fable 3' generates a really authentic atmosphere. From start to finish, you are faced with making a number of "either/or" decisions, forcing you to choose between upholding the clearly good or the obviously evil. You are required to go through a sequence of events that draw you into making some specific decisions, whether gracious or cruel. Once again, you shape your character's alignment by the choices you make. The story starts slowly and is surprisingly short. Although I intentionally moved gradually through the plot, I completed the main storyline in about a week's worth of moderate gaming time. That was it. I was victorious. Sure, there were still some side quests to complete but with the main storyline finished, why bother? It's as if the developers expect me to remain in the game simply because their world is pretty cool rather than because of a heartfelt commitment to seeing a storyline unfold, or achieving a prime objective.
You can earn money by taking-on odd jobs and develop your expertise in a specific field. It's a nice way to earn cash quickly and you have the ability to invest money in real estate too. These are great ways to earn cash outside of the trades of blacksmith, pie-maker, or musician. I soon found myself rich beyond my wildest dreams! Another creative adaptation is the absence of a health and mana bar. Rather than rely on overt visual indications for health status, you have a number of subtle cues to show that you may be in trouble. The quick-access options presented to you on the bottom of the screen will be outlined in red. When you begin to hear a quick heart-beat and your controller starts to palpitate, trouble's a-brewing.
There are still a few areas that could be improved. I spent a great deal of time waiting for new scenes to load. As you moved from one area to the next, the load screen would display the same cycled posters with the same hints, this happened in the other editions, too. I was also surprised by my inability to move as freely as I would have liked. I found myself wanting to jump over some small obstacles only to be stymied by even the smallest thing. I'm a hero! Why can't I jump over such objects?
All in all, 'Fable 3' delivered the action-packed fighting, dry wit (great job!), and engaging entertainment that I have come to expect from the series. It's a play-again, add-to-the-collection, use-as-a-measuring-stick kind of game that will benchmark the RPG's that come after it... just like 'Fable 2' before it.
Rating: 9 / 10
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About G4 in Canada
G4 Canada (formerly TechTV Canada) launched in September 2001. G4 is the one and only television station that is plugged into every dimension of games, gear, gadgets and gigabytes. Owned Rogers Media Inc., the channel airs more than 24 original series. G4 is available on digital cable and satellite. For more information, see www.g4tv.ca.
